<!-- This Source Code Form is subject to the terms of the Mozilla Public
   - License, v. 2.0. If a copy of the MPL was not distributed with this
   - file, You can obtain one at http://mozilla.org/MPL/2.0/. -->

<!-- LOCALIZATION NOTE : FILE This file contains the Script Debugger strings -->
<!-- LOCALIZATION NOTE : FILE Do not translate commandkey -->

<!-- LOCALIZATION NOTE : FILE The correct localization of this file might be to
  - keep it in English, or another language commonly spoken among web developers.
  - You want to make that choice consistent across the developer tools.
  - A good criteria is the language in which you'd find the best
  - documentation on web development on the web. -->

<!-- LOCALIZATION NOTE (debuggerUI.closeButton.tooltip): This is the tooltip for
  -  the button that closes the debugger UI. -->
<!ENTITY debuggerUI.closeButton.tooltip "Fermer">

<!-- LOCALIZATION NOTE (debuggerUI.panesButton.tooltip): This is the tooltip for
  -  the button that toggles the panes visible or hidden in the debugger UI. -->
<!ENTITY debuggerUI.panesButton.tooltip "Développer/Réduire les panneaux">

<!-- LOCALIZATION NOTE (debuggerUI.blackBoxMessage.label): This is the message
  - displayed to users when they select a black boxed source from the sources
  - list in the debugger. -->
<!ENTITY debuggerUI.blackBoxMessage.label "Cette source est placée dans une boîte noire : ses points d'arrêt sont désactivés et elle est ignorée par l'exécution pas-à-pas.">

<!-- LOCALIZATION NOTE (debuggerUI.blackBoxMessage.unBlackBoxButton): This is
  - the text displayed in the button to stop black boxing the currently selected
  - source. -->
<!ENTITY debuggerUI.blackBoxMessage.unBlackBoxButton "Retirer cette source de la boîte noire">

<!-- LOCALIZATION NOTE (debuggerUI.optsButton.tooltip): This is the tooltip for
  -  the button that opens up an options context menu for the debugger UI. -->
<!ENTITY debuggerUI.optsButton.tooltip  "Options du débogueur">

<!-- LOCALIZATION NOTE (debuggerUI.sources.blackBoxTooltip): This is the tooltip
  -  for the button that black boxes the selected source. -->
<!ENTITY debuggerUI.sources.blackBoxTooltip "Placer la source dans une boîte noire ou la retirer">

<!-- LOCALIZATION NOTE (debuggerUI.autoPrettyPrint): This is the label for the
  -  checkbox that toggles auto pretty print. -->
<!ENTITY debuggerUI.autoPrettyPrint     "Formater et indenter automatiquement les sources compactées">
<!ENTITY debuggerUI.autoPrettyPrint.accesskey "F">

<!-- LOCALIZATION NOTE (debuggerUI.sources.prettyPrint): This is the tooltip for the
  -  button that pretty prints the selected source. -->
<!ENTITY debuggerUI.sources.prettyPrint "Formater et indenter la source">

<!-- LOCALIZATION NOTE (debuggerUI.sources.toggleBreakpoints): This is the tooltip for the
  -  button that toggles all breakpoints for all sources. -->
<!ENTITY debuggerUI.sources.toggleBreakpoints "Activer/Désactiver tous les points d'arrêt">

<!-- LOCALIZATION NOTE (debuggerUI.startTracing): This is the text displayed in
  - the button to start execution tracing. -->
<!ENTITY debuggerUI.startTracing "Démarrer l'enregistrement des traces">

<!-- LOCALIZATION NOTE (debuggerUI.clearButton): This is the label for
  -  the button that clears the collected tracing data in the tracing tab. -->
<!ENTITY debuggerUI.clearButton "Effacer">

<!-- LOCALIZATION NOTE (debuggerUI.clearButton.tooltip): This is the tooltip for
  -  the button that clears the collected tracing data in the tracing tab. -->
<!ENTITY debuggerUI.clearButton.tooltip "Effacer les traces collectées">

<!-- LOCALIZATION NOTE (debuggerUI.pauseExceptions): This is the label for the
  -  checkbox that toggles pausing on exceptions. -->
<!ENTITY debuggerUI.pauseExceptions           "Pause sur les exceptions">
<!ENTITY debuggerUI.pauseExceptions.accesskey "e">

<!-- LOCALIZATION NOTE (debuggerUI.ignoreCaughtExceptions): This is the label for the
  -  checkbox that toggles ignoring caught exceptions. -->
<!ENTITY debuggerUI.ignoreCaughtExceptions           "Ignorer les exceptions interceptées">
<!ENTITY debuggerUI.ignoreCaughtExceptions.accesskey "c">

<!-- LOCALIZATION NOTE (debuggerUI.showPanesOnInit): This is the label for the
  -  checkbox that toggles visibility of panes when opening the debugger. -->
<!ENTITY debuggerUI.showPanesOnInit           "Panneaux développés au démarrage">
<!ENTITY debuggerUI.showPanesOnInit.accesskey "d">

<!-- LOCALIZATION NOTE (debuggerUI.showVarsFilter): This is the label for the
  -  checkbox that toggles visibility of a designated variables filter box. -->
<!ENTITY debuggerUI.showVarsFilter           "Afficher la boîte de filtrage des variables">
<!ENTITY debuggerUI.showVarsFilter.accesskey "v">

<!-- LOCALIZATION NOTE (debuggerUI.showOnlyEnum): This is the label for the
  -  checkbox that toggles visibility of hidden (non-enumerable) variables and
  -  properties in stack views. The "enumerable" flag is a state of a property
  -  defined in JavaScript. When in doubt, leave untranslated. -->
<!ENTITY debuggerUI.showOnlyEnum           "Afficher uniquement les propriétés énumérables">
<!ENTITY debuggerUI.showOnlyEnum.accesskey "p">

<!-- LOCALIZATION NOTE (debuggerUI.showOriginalSource): This is the label for
  -  the checkbox that toggles the display of original or sourcemap-derived
  -  sources. -->
<!ENTITY debuggerUI.showOriginalSource           "Afficher les sources originales">
<!ENTITY debuggerUI.showOriginalSource.accesskey "O">

 <!-- LOCALIZATION NOTE (debuggerUI.autoBlackBox): This is the label for
   -  the checkbox that toggles whether sources that we suspect are minified are
   -  automatically black boxed or not. -->
<!ENTITY debuggerUI.autoBlackBox           "Mettre automatiquement dans une boîte noire les sources compactées">
<!ENTITY debuggerUI.autoBlackBox.accesskey "b">


<!-- LOCALIZATION NOTE (debuggerUI.searchPanelOperators): This is the text that
  -  appears in the filter panel popup as a header for the operators part. -->
<!ENTITY debuggerUI.searchPanelOperators    "Operateurs :">

<!-- LOCALIZATION NOTE (debuggerUI.searchFile): This is the text that appears
  -  in the source editor's context menu for the scripts search operation. -->
<!ENTITY debuggerUI.searchFile           "Filtrer les scripts">
<!ENTITY debuggerUI.searchFile.key       "s">
<!ENTITY debuggerUI.searchFile.altkey    "O">
<!ENTITY debuggerUI.searchFile.accesskey "s">

<!-- LOCALIZATION NOTE (debuggerUI.searchGlobal): This is the text that appears
  -  in the source editor's context menu for the global search operation. -->
<!ENTITY debuggerUI.searchGlobal           "Rechercher dans tous les fichiers">
<!ENTITY debuggerUI.searchGlobal.key       "f">
<!ENTITY debuggerUI.searchGlobal.accesskey "f">

<!-- LOCALIZATION NOTE (debuggerUI.searchFunction): This is the text that appears
  -  in the source editor's context menu for the function search operation. -->
<!ENTITY debuggerUI.searchFunction           "Rechercher une définition de fonction">
<!ENTITY debuggerUI.searchFunction.key       "d">
<!ENTITY debuggerUI.searchFunction.accesskey "d">

<!-- LOCALIZATION NOTE (debuggerUI.searchToken): This is the text that appears
  -  in the source editor's context menu for the token search operation. -->
<!ENTITY debuggerUI.searchToken           "Rechercher">
<!ENTITY debuggerUI.searchToken.key       "R">
<!ENTITY debuggerUI.searchToken.accesskey "R">

<!-- LOCALIZATION NOTE (debuggerUI.searchLine): This is the text that appears
  -  in the source editor's context menu for the line search operation. -->
<!ENTITY debuggerUI.searchGoToLine           "Aller à la ligne…">
<!ENTITY debuggerUI.searchGoToLine.key       "A">
<!ENTITY debuggerUI.searchGoToLine.accesskey "A">

<!-- LOCALIZATION NOTE (debuggerUI.searchVariable): This is the text that appears
  -  in the source editor's context menu for the variables search operation. -->
<!ENTITY debuggerUI.searchVariable           "Filtrer les variables">
<!ENTITY debuggerUI.searchVariable.key       "v">
<!ENTITY debuggerUI.searchVariable.accesskey "v">

<!-- LOCALIZATION NOTE (debuggerUI.focusVariables): This is the text that appears
  -  in the source editor's context menu for the variables focus operation. -->
<!ENTITY debuggerUI.focusVariables           "Sélectionner les variables de l'arbre">
<!ENTITY debuggerUI.focusVariables.key       "l">
<!ENTITY debuggerUI.focusVariables.accesskey "l">

<!-- LOCALIZATION NOTE (debuggerUI.condBreakPanelTitle): This is the text that
  -  appears in the conditional breakpoint panel popup as a description. -->
<!ENTITY debuggerUI.condBreakPanelTitle "Ce point d'arrêt suspendra l'exécution seulement si l'expression suivante est vraie">

<!-- LOCALIZATION NOTE (debuggerUI.seMenuBreak): This is the text that
  -  appears in the source editor context menu for adding a breakpoint. -->
<!ENTITY debuggerUI.seMenuBreak     "Ajouter un point d'arrêt">
<!ENTITY debuggerUI.seMenuBreak.key "A">

<!-- LOCALIZATION NOTE (debuggerUI.seMenuCondBreak): This is the text that
  -  appears in the source editor context menu for adding a conditional
  -  breakpoint. -->
<!ENTITY debuggerUI.seMenuCondBreak     "Ajouter un point d'arrêt conditionnel">
<!ENTITY debuggerUI.seMenuCondBreak.key "A">

<!-- LOCALIZATION NOTE (debuggerUI.tabs.*): This is the text that
  -  appears in the debugger's side pane tabs. -->
<!ENTITY debuggerUI.tabs.sources        "Sources">
<!ENTITY debuggerUI.tabs.traces         "Traces">
<!ENTITY debuggerUI.tabs.callstack      "Pile d'exécution">
<!ENTITY debuggerUI.tabs.variables      "Variables">
<!ENTITY debuggerUI.tabs.events         "Évènements">

<!-- LOCALIZATION NOTE (debuggerUI.seMenuAddWatch): This is the text that
  -  appears in the source editor context menu for adding an expression. -->
<!ENTITY debuggerUI.seMenuAddWatch     "Expression espionne depuis la sélection">
<!ENTITY debuggerUI.seMenuAddWatch.key "e">

<!-- LOCALIZATION NOTE (debuggerUI.addWatch): This is the text that
  -  appears in the watch expressions context menu for adding an expression. -->
<!ENTITY debuggerUI.addWatch            "Ajouter une expression espionne">
<!ENTITY debuggerUI.addWatch.accesskey  "e">

<!-- LOCALIZATION NOTE (debuggerUI.removeWatch): This is the text that
  -  appears in the watch expressions context menu for removing all expressions. -->
<!ENTITY debuggerUI.removeAllWatch           "Supprimer toutes les expressions espionnes">
<!ENTITY debuggerUI.removeAllWatch.key       "e">
<!ENTITY debuggerUI.removeAllWatch.accesskey "e">

<!-- LOCALIZATION NOTE (debuggerUI.stepping): These are the keycodes that
  -  control the stepping commands in the debugger (continue, step over,
  -  step in and step out). -->
<!ENTITY debuggerUI.stepping.resume1    "VK_F8">
<!ENTITY debuggerUI.stepping.resume2    "VK_SLASH">
<!ENTITY debuggerUI.stepping.stepOver1  "VK_F10">
<!ENTITY debuggerUI.stepping.stepOver2  "VK_QUOTE">
<!ENTITY debuggerUI.stepping.stepIn1    "VK_F11">
<!ENTITY debuggerUI.stepping.stepIn2    "VK_SEMICOLON">
<!ENTITY debuggerUI.stepping.stepOut1   "VK_F11">
<!ENTITY debuggerUI.stepping.stepOut2   "VK_SEMICOLON">
