# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.

# LOCALIZATION NOTE These strings are used inside the Animation inspector
# which is available as a sidebar panel in the Inspector.
# The correct localization of this file might be to keep it in
# English, or another language commonly spoken among web developers.
# You want to make that choice consistent across the developer tools.
# A good criteria is the language in which you'd find the best
# documentation on web development on the web.

# LOCALIZATION NOTE (player.animationNameLabel):
# This string is displayed in each animation player widget. It is the label
# displayed before the animation name.
player.animationNameLabel=Animation :

# LOCALIZATION NOTE (player.transitionNameLabel):
# This string is displayed in each animation player widget. It is the label
# displayed in the header, when the element is animated by mean of a css
# transition
player.transitionNameLabel=Transition

# LOCALIZATION NOTE (player.animationDurationLabel):
# This string is displayed in each animation player widget. It is the label
# displayed before the animation duration.
player.animationDurationLabel=Durée :

# LOCALIZATION NOTE (player.animationDelayLabel):
# This string is displayed in each animation player widget. It is the label
# displayed before the animation delay.
player.animationDelayLabel=Délai :

# LOCALIZATION NOTE (player.animationIterationCountLabel):
# This string is displayed in each animation player widget. It is the label
# displayed before the number of times the animation is set to repeat.
player.animationIterationCountLabel=Répétitions :

# LOCALIZATION NOTE (player.infiniteIterationCount):
# In case the animation repeats infinitely, this string is displayed next to the
# player.animationIterationCountLabel string, instead of a number.
player.infiniteIterationCount=&#8734;

# LOCALIZATION NOTE (player.timeLabel):
# This string is displayed in each animation player widget, to indicate either
# how long (in seconds) the animation lasts, or what is the animation's current
# time (in seconds too);
player.timeLabel=%S s
